In the early days, we didn’t have a standard way to run tournaments. Everyone was pointing me in that direction. I went to GameFAQs to ask a question about Smash, and most answers told me to go to Smashboards. There were a ton of websites and forums that focused on niche communities that aren’t around today. People weren’t clustered on Twitter or Facebook yet. It was much earlier in the internet world. It became the premier place to discuss the game online, and it was the first step in uniting a scattered community. It began as a community to talk about Super Smash Bros. Ricky “Gideon” Tilton started (originally called Smash World Forums and renamed to Smashboards in 2011) as a companion site to Smash World, a site devoted to the franchise. I four-stocked him, so I didn’t partner with him. There was someone else there who didn’t have a partner, so I played him to see how good he was. I didn’t have a teammate for doubles, since I didn’t know there were doubles when I entered. It was actually the first time I wrote my gamertag, Mew2King. There were 30 or 40 people at most and a bunch of CRT setups it wasn’t too special. My first tournament was Valentine’s Day in 2005. They started playing with their friends before venturing out to events held at local game stores, libraries, or malls - or anywhere else that let them set up a GameCube. If you ask any player how they got started playing Smash, the answer will almost always be the same. But one thing holds true no matter who you talk to: Smash has never been about money, fame, or clout. There is no linear timeline for how Smash evolved no one’s been there for every big event and moment that shaped what we know today. They shared stories of competing in a major tournament inside a condemned building, creating identities in online forums that shaped how they grew up, and driving 13 hours through the night to a local tournament that barely had enough prize money to cover gas fare. players in the world, organizers of major events, commentators behind hallmark moments, and others. To look back on how it all happened, we recently spoke to some of the best Smash Bros. Over the past two decades, the community has gone through four games, thousands of tournaments, and countless gaffes. Where other games see publisher-sponsored leagues and circuits, the community that helped Smash get where it is today did so primarily on its own. is unlike any other series in the fighting game community, as Nintendo has rarely put significant effort into helping its competitive scene grow. The competitions grew from 10-person events in basements to major tournaments held in places like the Paramount Theater in Oakland, California, with more than 100,000 fans tuning in on Twitch. Soon after those beginnings, a community began to form through patchwork organizing by unpaid and unsupported fans of the series. It started anywhere that people wanted to compete in Super Smash Bros. It started in game stores, libraries, malls, and basements all over the world, from New Jersey to Gothenburg, Chillán to Gainesville. It started in southern Osaka, where one of the eventual best players in the world won his first competition against five other locals in a tournament with just the six of them. It started in a rinky-dink house in Southern California, where organizers scratched the walls of their parents’ house by carrying clunky CRT televisions through narrow hallways. community started in thousands of places.
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